A Method for Creativity – Lessons from Joan Rivers

In recently concluded Negotiation course, in one of the sessions we had a lively discussions with participants about ability to generate creative options during a negotiation. The debate was about what helps more in generating creative options. The argument was whether it helps to prepare a lot or whether it helps to prepare less and keep our mind free and hence, flexible to generate free options. Many individuals believe that rules and regulations generally kill individual creativity. To a great extent there is some weight in this argument. However, research has shown that it’s not just full freedom, rather a combination of freedom and a structure that fosters creativity. Creative behavior is a combination of convergent and divergent ways of thinking. Divergent thinking basically consists in defining a problem in a different (novel) way and generating many relevant options to solve the problem. Generating options is where one needs a combination of freedom and an organized system of thinking. Brainstorming, a famous idea generation tool developed by Alex Osbourne, works on the principle, ‘Quantity begets Quality’. More ideas (or alternatives for a solution) you generate better are the chances of getting a more creative idea.

The same is true for individuals. More options one generates, greater the quantity of ideas you keep with yourself, better it is. This helps not just in situations where you have to look for a particular solution for a problem, but it might as well be helpful in situations like, creation of an artwork. This video, which is an excerpt from a documentary, ‘Joan Rivers : A Piece of Work’. In this video Joan, who is a famous stand-up comedienne explains how she organizes her jokes. Research has shown that for individual as well as organizations, it’s important to have more options, stored in the ‘memory’ so that it helps them ‘improvise’ whenever need arises.

Well, so if you are an artist, remember to retain all the spontaneous ideas that you generate, in an organized manner so that you can refer to them whenever need arises.

References

ResearchBlogging.org

Osborn, AF (1953). Applied Imagination: Principles and Procedures of Creative Problem Solving Book

Moorman, C., & Miner, A. (1998). Organizational Improvisation and Organizational Memory The Academy of Management Review, 23 (4) DOI: 10.2307/259058

Khandwalla, Pradip (2003). Lifelong Creativity Book

Can you solve a problem by making it fun to deal with? – DDB’s Funtheory campaign for Volkswagen

DDB‘s Funtheory campaign for Volkswagen has bagged Cyber Grand Prix at the 57th International Cannes Lions Advertising Festival. Cyber Grand Prix is probably the most prestigious award in internet advertising. Fun Theory campaign is an example of generating creativity at different levels.

Fun Theory campaign was all about motivating people to come up with creative solutions to mundane issues. However, the idea was, how can a social/behavioral problem be solved by making it fun to deal with? For example, we all know that people should obey speed limits on city streets as well as on highways, but still many don’t obey speed limits. Can we make more people obey speed limits by making it fun to do? We all are advised by doctors, friends and colleagues that we should use stairs instead of escalators or elevators, still we don’t. Can we make more people take stairs by making it fun to do so? Can we make more kids clean up their rooms by making it fun to do so?

Volkswagen’s Fun Theory campaign got many interesting viral video entries in response to this.  This entire campaign has touched on two important aspects of creativity. First, the assumption that fun or enjoyment is an integral part of creative behavior. In my Creativity workshops or Negotiation classes, I have observed a ‘circular’ relationship between fun and creativity. In other words, when a participant seeks joy, he starts getting ideas that are out of the box. On the other hand, at times, even though seeking joy might not be the main objective, when participants are able to come up with very creative solutions, they always qualify their experience as ‘fun’.

But why did DDB take up the theme of Fun for a Volkswagen theme? Volkswagen had introduced Bluemotion technology in 2006 and wanted to generate widespread interest around that. Bluemotion technology’s theme was that of reducing environmental impact without compromising the joy of driving. Volkswagen asked DDB to design a campaign around a theme. DDB saw that Volkswagen was actually solving a problem, by making it more fun to do. DDB decided to carry out experiments in different spheres of our lives where a problem was solved by making it fun to deal with. DDB’s decision to deal with actual ‘Fun’ videos and not going for traditional advertising paid off. It generated massive interest and in the end DDB rightfully grabbed the Cyber Grand Prix.

Another insight that can be drawn here is the effective use of media in making use of, what can be termed as, ‘social creativity’.  This campaign does show the possibility of using creativity of people in solving a common problem, by being able to create the appropriate platform.

One of the most popular Fun theory experiments is the one, now known as, ‘Piano Stairs’. Here is the video, look at it and enjoy.

Football in Legovision – Fabian Moritz’ Creative Simulations

Fabian Moritz is a 19 year old Soccer-&-Lego enthusiast from Laatzen in Niedersachsen. In last one week he has suddenly become an internet celebrity thanks to his own creativity and Lego bricks.

It’s impressive that he, without losing patience and perseverance, worked for more than 10 years to construct an entire stadium, players and spectators. He has shown greater patience in filming these very neatly and meticulously designed animations. He was first discovered by bild.de and then by Guardian. England goalie Robert Green provided him the material for the moment of genius. Look at the video attached below and please wait till the Robert Green howler. It’s truly priceless! (Those who understand German, can listen to Moritz himself in an interview..click here).

Video courtsey – www. guardian.co.uk & www.legofussball.eu

Boteco Olé – World cup Rivalry encashed for Marketing creatively

I Don't Cry for You, Argentina

Tremendous rivalry between Latin American neighbors, Brazil and Argentina is providing inspiration to some businessmen for coming up with new creative marketing schemes.

Boteco Olé, a bar well recommended to the Cariocas to go and watch world cup soccer games, has an interesting marketing gimic. It offers free beer shots to all those who are present, when Brazil scores. Understood! So what? Well, they also have a special offer for games played by Argentina. They offer free Beer shots (or chopes as they call it), for every Goal scored against Argentina. So far rivals of Argentina have troubled the bartender just once (S.Korea Vs. Argentina)  though.   The title of this scheme is…’não choro por ti, Argentina‘ (I don’t cry for you, Argentina).   An interesting twist on Evita!

Intel’s Larrabee – Another Innovation Abandoned

Source : www.hardware.sk

Larrabee is dead! Intel has announced one of the most ambitious graphics ventures’ demise on a blog post by Bill Kircos, Intel’s Director of product and technology . Intel didn’t announce it explicitly though, but fFortunately, Ryan Smith at Anandtech has deciphered it for us.

Four years ago rumours surfaced that ‘a shadowy organization called Larrabee Development Group‘ had launched itself to do the unthinkable in the High-end graphics chip industry. It had decided to take head on the two big crocodiles of the pond, namely NVidia and AMD. However, Job vacancy postings on Intel’s website did little to hide that Larrabee was an Intel venture. After a few months Intel proudly announced launch of Larrabee, a multi-core processor design which was supposed to compete with other GPGPU based (General Purpose Graphic Processing Unit) future products from competitors NVIDIA and AMD. Larrabee was supposed to be something like a combination of GPU/CPU. A chip that would have a full programmability of a CPU and throughput computing feature of a GPU. (see image below)

However, Intel’s foray into producing a Multi-core GPGPU Chip didn’t bother Nvidia and AMD much. On the contrary their strategies were not at all affected by Intel’s apparent plans. Both of them rather steadily went ahead with their strategy of Integrated Graphics.

After missing their initial product launch deadlines, last December Intel delayed the Graphic Processor launch and decided to downsize Larrabee to Software Development Platform. The product was now slated to arrive sometime in 2010. However Bill Kircos in his blog at Intel’s website has discretely written, “We will not bring a discrete graphics product to market, at least in the short-term.”

This means, Larrabee – the product is not coming to shelf. This case brings us back to the issue of abandoning innovation that was discussed here at Creatologue in the light of Microsoft’s abandonment of Courier. However, Larrabee’s case is quite peculiar. Larrabee, if it would have been launched would have been quite a radically innovative product. As is shown in the  image below.

What Intel has done by abandoning Larrabee is effectively imitating its competitors by focusing on Integrated Graphics rather than thinking about a CPU/GPU hybrid.

It would really be interesting to explore when a company might abandon a radical innovation project? One obvious reason was that it wasn’t giving expected results. But then, in an uncharted technology category, it will always be difficult to estimate performance. On the other hand, while its competitors in the graphics processing segment, have a strong presence, especially NVIDIA being stronger in gaming segment, overall Intel is incomparably bigger than these competitors. Given it’s size Intel shouldn’t worry about economies of scale or scope. The only other probable expectation is shift in strategic importance of the innovation (Agarwal, Barry and Tripsas, 2005). Why such a touted innovation lost its importance before it could see the light of the day, only time will tell.

Reference

Agarwal, Rajshree; Bayus, Berry & Tripsas, Mary. 2005. ‘Abandoning Innovation in an Emerging Industry. ‘ Working Paper.


“Crazier you (or your family) are, more creative you are likely to be”

Do you (and some your like-minded neighbors) think that some of your family members are crazy? Well, if your answer is yes, researchers from Karolinska Institutet, Sweden have good news for you. Greater the degree of lunacy in your family (including yourself…), greater the chances of you, being creative. The new research conducted mentions, “High creative skills have been shown to be somewhat more common in people who have mental illness in the family.”

The study also mentions that creative people share certain psychological traits (e.g. ability to make bizarre associations) with schizophrenics due to Dopamine D2 receptor genes. Dr. Frederik Ullén and his research team basically studied the brain and the Dopamine D2 receptors. Dopamine receptor genes are linked to the ability for divergent thought. In the mentioned study, people who showed higher levels of creativity (divergent thinking) also showed a lower density of Dopamine D2 receptors in thalamus, which is also a trait commonly found among the schizophrenic. Thalamus (see the image) is that part of brain which filters and relays information before it reaches cortex, where cognition and reasoning take place. Lower density of D2 receptors means less filterning and a greater flow of information, which in turn increases the possibility of more bizarre associations and imaginations.

So if you’re crazy, you might be creative; and vice-versa!!! or in the words of Dr. Frederik Ullén, “Thinking outside the box might be facilitated by having a somewhat less intact box”.

Reference

ResearchBlogging.org

de Manzano O, Cervenka S, Karabanov A, Farde L, & Ullén F (2010). Thinking outside a less intact box: thalamic dopamine D2 receptor densities are negatively related to psychometric creativity in healthy individuals. PloS one, 5 (5) PMID: 20498850

‘Isn’t it Romantic?’ – ‘Tipping Point’ Musical

In 2000 Malcolm Gladwell, a New Yorker journalist,  published Tipping Point. Sold almost 2 million copies of the book and since then has been subjected to extreme jealousy and imitation by all more qualified, more rigorous academicians.

Tipping Point talks about sudden widespread diffusion of ideas. In sociology there have been several attempts to study the phenomenon of diffusion of new ideas across people.

However, I came across something quite interesting while watching an extremely entertaining musical comedy, ‘Love me Tonight‘ (1932), directed by Rouben Mamoulian, one of the most innovative Movie Directors ever. The video embedded below is a wonderful example of ‘Diffusion’. It shows wonderfully how a song that was born in a conversation ends up reaching the army, and eventually the princess.

And the song is great! If you don’t start humming the tune after watching the video, I’ll pay your money back. So enjoy the video, while I go back to envying Gladwell.